

We will consider all of these factors as we look at several options for learning how to use Autodesk Maya. But other people may need to work through hands-on exercises. A few may be able to pick up a book, read it, and be able to effectively use the program. Maya, on the other hand, contains all of the tools to develop the art assets but you still need to export them to a game engine such as Unreal or Unity.Įach learner has their own way of absorbing knowledge, especially when dealing with complex software. It provides an entire game engine for development, as well as the art asset creation tools necessary to produce a full game. For those who are considering getting into CGI animation, there are less expensive tools such as the open source Blender which can be used to create awesome films, though the learning curve is not necessarily any smaller than with its commercial counterparts.Ĭurrent and future game makers may also want to take a look at Unit圓D.
